← The catalogue · No. 03

History trivia · multiplayer

Historical Events

Test your knowledge of major historical events. Four modes, six themes, sixty-six achievements, and head-to-head multiplayer.

Genre
History trivia
Modes
Timeline · Matching · Sequence · Location
Languages
EN · SV · NL · DE · ES · FR
Multiplayer
Yes, head-to-head
Created by
Mike & Joey Lundstrom
Status
Live · free to play

The game

Historical Events is a history-trivia game made by Mike and Joey Lundstrom (a father-and-son project). You pick a theme, a mode, an era, and a difficulty, then the game shows you events from human history and asks you to place them. Each mode is harder than it sounds.

Four modes

Timeline. Guess the year of each event using a slider. Five rounds per game, up to 1500 points per round. This is the mode most people start with.

Matching. Match five events to five years on a shared timeline. One point per correct pairing.

Sequence. You're shown a new event and have to slot it into a growing chronological timeline. One wrong placement ends the run. Not the hardest mode, but the most rewarding: you watch the timeline grow with every correct placement.

Location. You see an event and its year. Drop a pin on the world map where it happened. Scored by distance.

Six themes, six eras, three difficulties

The six themes are Standard, Football, Games, Film & TV, Music, and Literature. The six eras are Ancient, Medieval, Imperialism, World Wars, Modern, and "all of them." Pick a theme, an era, and a difficulty (Easy, Medium, or Hard) and you're playing. Mix and match for hundreds of combinations.

Head-to-head multiplayer

Pick Multiplayer instead of Singleplayer and you land in a lobby where friends can join you by name. Once everyone's in, the game serves the same events in the same order to all players, so you're racing on identical material. Scores add up between rounds, so a match can run as long as you want it to. If someone drops, they can rejoin and pick up where they left off.

Sixty-six achievements

The achievements are tiered. The general ones include Fearless Explorer (play all three difficulties) and Polymath (play all four modes). The era-specific ones go deeper: Dust of Babylon asks you to correctly identify ten Ancient events, Squire of the Realm asks the same for Medieval, and they keep going.

Six languages

Every event and UI string is translated into English, Svenska, Nederlands, Deutsch, Español, and Français.

Profile, journal, vault, levels

The game keeps a real record of your play. The Journal tracks events you've encountered. The Vault holds cosmetic rewards you unlock. Levels give you a steady progression that unlocks titles (I'm currently "Modern Expert" at level five). The Profile lets you pick a character and a title that show up in multiplayer next to your name. There's also a Discord, run by Joey, where players debate which era something belongs in.

Note: Historical Events lives at historical.towndetective.com right now, but that's just where it happens to sit. It's a separate game from Town Detective, with its own design. A dedicated domain is on the to-do list.

Play Historical Events ← Back to the catalogue